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The 8th Continent

2023 Score: 40 ? 0–100 AI score estimating relevance to the microplastics field. Papers below 30 are filtered from public browse.
Bengi Agcal, Aleksandra Dulic

Summary

Not a microplastics paper in the traditional research sense — "The 8th Continent" is a gamified augmented reality art installation designed to raise public awareness about the scale of plastic pollution, using participatory digital storytelling to create community dialogue about the plastic crisis.

Plastic pollution is one of the most severe environmental issues we are facing. Plastics are everywhere, from the human body to the most isolated locations on Earth. We present the 8th Continent, a gamified immersive art experience that provides a space for community dialogue. The game brings participatory expression into the digital realm to alert the public to the current extent of plastic pollution. The work enables the participants’ engagement as content creators to form an inclusive digital space for knowledge sharing and community expression. The paper focuses on the design methodology and development of the work for a large extended reality display.

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