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In My Boat: a card game designed by community researchers to explore the impact of environmental change on marine ecosystems
Summary
Researchers developed an educational card game exploring climate and pollution threats to marine ecosystems through a participatory action research methodology in collaboration with a grassroots community group, finding that participants had general environmental awareness but limited understanding of the causes of environmental change. The study demonstrates that community-co-designed card games can effectively serve as accessible tools for disseminating marine pollution and climate science to the public.
This work presents the development of an educational climate-focused card game created in collaboration with a grassroots community group. Employing a participatory action research (PAR) methodology, the group gathered and analysed data on public attitudes towards climate change and card games to inform the game's design. Key findings revealed a general awareness of environmental change but a limited understanding of its causes. Additionally, the public expressed a positive attitude towards both card games and education through this medium.Building upon these insights, the group designed a card game that explores climate and pollution threats to a marine ecosystem. The PAR approach was found to be effective in designing a card game through community-led dissemination of results and decision making.
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